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Medieval Soldier

Charecter for games.
Integrated in Unreal and Unity.
Tested with animations locomotion system and combat system(see video) https://www.youtube.com/watch?v=yhqHlqIae5M
Rigged on EPIC sceleton with additional bones.
Have blendshapes for Facial Expressions tested with live link.

*Mastered many new features during the creation of this character, facial expressions with morphs, tested the combat, deeper mastering of materials for unreal and customization with them.

Unreal  real-time Render

Unreal real-time Render

Highpoly

Highpoly

*in Unreal

*in Unreal

Testing customization in Unreal

Testing customization in Unreal

Testing customization in Unity

Testing customization in Unity

POLYCOUNT : faces-69 993 tris-113 546 verts-67 475

POLYCOUNT : faces-69 993 tris-113 546 verts-67 475

Rigged to Epic Skeleton.

Fully rigged (standard humanoid rig). Additional bones -Eyes, eyelids, jaw,bags,sword daggger.

Rigged to Epic Skeleton.

Fully rigged (standard humanoid rig). Additional bones -Eyes, eyelids, jaw,bags,sword daggger.

Presentation of the character with all the chips